![]() Professional camera trackingExtract accurate 3D camera and motion data from video and film sequences and then insert CG elements seamlessly into a scene using the matchmoving camera tracker.Ī comprehensive range of keyframe, non-linear, and advanced character animation editing tools - Create, animate, adapt, and repurpose animation data and edit realistic digital characters.Ī unified rendering user interface and workflow for easy and consistent access to Maya software, hardware, and vector renderers, mental ray for Maya and mental ray for Maya network rendering A full suite of advanced polygon, NURBS, and subdivision surface modeling and texturing tools. ![]() High-performance compositorWork interactively with virtually any visual media, regardless of bit-depth or image size, using the Maya Composite compositor. New non-destructive live retargeting workflowReuse, correct, and enhance motion-capture and certain other animation data faster and more easily with a new non-destructive retargeting workflow which uses the Autodesk HumanIK (HIK) libraries.Īdvanced simulation toolsAccess the innovative Maya Nucleus unified simulation framework and the first two fully integrated Nucleus simulation modules (Maya nCloth and Maya nParticles) as well as Maya Fluid Effects, Maya Hair, and Maya Fur and realize a wide range of visual effects. New skinning tools and workflowsCreate better skinned characters with more realistic deformations in less time. Newly available for the Mac OS X 64-bit operating system, Maya 2011 delivers a revitalized user interface, enhanced viewport interaction, new 3D editorial capabilities, integrated color management, and improved character animation.
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